About

Developer by trade. Designer by obsession.

I’m Vincenzo, a developer who designs. I build apps and digital products end to end — from the first question about the problem to the release on the store.

I care about the space between design and engineering, where most products lose their soul. Keeping both in the same hands is how I make sure they don’t.

How I build

Three principles. No exceptions.

  1. 01

    Your data stays yours.

    No accounts, no ads, no tracking. Softly, Converty and Lumy do their work on the device.

  2. 02

    Native, not adapted.

    SwiftUI, Liquid Glass, Dynamic Type, VoiceOver: every app follows the rules of its own system.

  3. 03

    Content before controls.

    You touch the photo, the PDF, the video, not abstract sliders. It comes from the set: you work on the image, not on the menu.

Tech specs

What’s inside.

The full toolset behind every product.

Product & Design
  • Product design
  • UI/UX
  • Design systems
  • Prototyping
  • Localization
Apple platforms
  • Swift
  • SwiftUI
  • AppKit
  • SwiftData
  • CloudKit
  • WidgetKit
  • watchOS
  • StoreKit
Imaging & on-device AI
  • Metal
  • Core Image
  • Vision
  • Core ML
  • Foundation Models
Android & beyond
  • Kotlin
  • Jetpack Compose
  • Room
  • Wear OS
  • Rust
Web & release
  • TypeScript
  • Next.js
  • Astro
  • Cloudflare
  • App Store Connect
  • Google Play

Beyond the screen

I also work behind the camera as a cinematographer and photographer. Composition, light and rhythm shape the way I design interfaces — and the other way round.

Discover Cinema & Photography →